Here we have an arcade game which serves as a re-release of a sales flop from 2003/04. This was down to the poor placement of it's release; coming out around the same time as higher profile games such as Prince of Persia, Max Payne 2 and Deux Ex. It's lack of sales though were not a reflection on quality though, it was very well recieved by critics, and recieved a nomination for game of the year in 2004s Game Developers Choice Awards, and Destructoid naming it the 6th best game of the decade. This means it's deemed to be a great game; but does this release provide evidence that it is still quality?
Sunday, 15 May 2011
Saturday, 14 May 2011
Mortal Kombat review
Mortal Kombat returns in its blood soaked glory to take us back to the old school ways of fighting. The ninth game in the series goes back before the times of Deadly Alliance onwards, where your characters had three fighting styles meaning you could pull of amazingly long combos, and dodge by moving sideways across the 3D terrain. Now you have the simple 2D plane of battle with 3D fighters, one way of fighting and shorter combos meaning it takes more skill to master the way of fighting, and that skill is needed more to succeed than those whose way of fighting includes switching to the weapon class and spamming moves from that. I shall look at whether this revert to the days of old is in fact a flawless victory.
Friday, 13 May 2011
Portal 2 review
Portal 2
I know what you're thinking: not another sequel. Well this is a year of sequels and the vast majority being high quality. This is the sequel to 2007 game of the year Portal. The original was made as a tech demo; a test of a new engine. It was decided to include it in The Orange Box to gauge the reaction of it. It was doubtful they were expecting it to be seen as a modern day classic and one of the greatest puzzle games around. So they decided to make a sequel. This would be a solo, retail release. Thus ensued the worries of whether it could be made into something worth the £40 or so your being asked to part with. With a co-op mode in tow, I delve into whether this is, indeed, a triumph.
I know what you're thinking: not another sequel. Well this is a year of sequels and the vast majority being high quality. This is the sequel to 2007 game of the year Portal. The original was made as a tech demo; a test of a new engine. It was decided to include it in The Orange Box to gauge the reaction of it. It was doubtful they were expecting it to be seen as a modern day classic and one of the greatest puzzle games around. So they decided to make a sequel. This would be a solo, retail release. Thus ensued the worries of whether it could be made into something worth the £40 or so your being asked to part with. With a co-op mode in tow, I delve into whether this is, indeed, a triumph.
Wednesday, 11 May 2011
Crysis 2 review
Friday, 6 May 2011
Dragon Age 2 review
Dragon Age 2
Sequel time again as I take a look at the follow up to Bioware's epic and critically acclaimed Dragon Age: Origins. This sequel has a lot to live up to in terms of the first. This sequel, instead of using the same formula as last time, this sees an overhaul in many areas, coming out with mixed results in the execution of this game. This however could be down to EA apparently wanting it completed as soon as possible. This however does not sound too good, but it's the final product which I shall be looking at. The changes made being akin in some ways to the hugely successful Mass Effect 2, the question being whether it can in fact replicate the quality or the success of its predecessor; and how much of an effect this rumor of a 'rush job' would have affected this bid.
Sequel time again as I take a look at the follow up to Bioware's epic and critically acclaimed Dragon Age: Origins. This sequel has a lot to live up to in terms of the first. This sequel, instead of using the same formula as last time, this sees an overhaul in many areas, coming out with mixed results in the execution of this game. This however could be down to EA apparently wanting it completed as soon as possible. This however does not sound too good, but it's the final product which I shall be looking at. The changes made being akin in some ways to the hugely successful Mass Effect 2, the question being whether it can in fact replicate the quality or the success of its predecessor; and how much of an effect this rumor of a 'rush job' would have affected this bid.
Thursday, 5 May 2011
Bulletstorm review
Bulletstorm (360)
Bulletstorm is a game that has a great premise: a new take on the First Person Shooter, where simple ‘shoot this bad guy’ is thrown out. Instead you are encouraged to kill your enemies through an idea called ‘Skillshots’. In this you are given points for your inventiveness in dispatching your foes that can then be spent on upgrading weapons and buying ammo. This is an idea that led to an entertaining build up to the games release. This included an entertaining spoof of Call of Duty and its dull nature and possible an even funnier diagnosis from Fox News calling it "The worst video game in the world”.
Bulletstorm is a game that has a great premise: a new take on the First Person Shooter, where simple ‘shoot this bad guy’ is thrown out. Instead you are encouraged to kill your enemies through an idea called ‘Skillshots’. In this you are given points for your inventiveness in dispatching your foes that can then be spent on upgrading weapons and buying ammo. This is an idea that led to an entertaining build up to the games release. This included an entertaining spoof of Call of Duty and its dull nature and possible an even funnier diagnosis from Fox News calling it "The worst video game in the world”.
Thursday, 28 April 2011
Review catch up: Dead Space 2
Here we have a survival horror: a genre of game that seems rare nowadays (good ones seem rarer). This is a sequel to the much lauded Dead Space: a game which was one of the games EA made after wanting to branch to other, new games other than yearly sports updates. Unlike its development kin Mirrors Edge this gains a sequel (so far anyway). The question is how this would hold up compared to the original and whether it can retain the claustrophobic atmosphere of the original as well. This seems to be done if the pre- release teaser of ‘Your Mom hates Dead Space 2’ campaign is anything to go by; you know that will probably succeed.
Thursday, 17 March 2011
Mass Effect 2 'Arrival' teasers inbound. *updated*
The fine people at Bioware hinted a few months ago of another DLC package for Mass Effect 2, noted to be similar to highly rated 'Lair of the Shadow Broker'. This is content known as 'Arrival': a set which is being used to bridge the gap between Mass Effect 2 and Mass Effect 3; scheduled for a Holiday 2011 release date.
On Monday the first teaser screenshot was released, with an incentive for more to come if a certain amount of people liked it on Facebook, or Tweeted about it on Twitter.
On Monday the first teaser screenshot was released, with an incentive for more to come if a certain amount of people liked it on Facebook, or Tweeted about it on Twitter.
Friday, 4 March 2011
Step back a few months: Black Ops launch
Fans answer their ‘Call of Duty’
GAMERS in Canterbury were out in their hundreds midnight on Tuesday to celebrate the release of this years biggest game release: Call of Duty: Black Ops.
Canterbury high street was seen to be rather busy during the launch, with the queue at Game stretching out across the street with fans waiting excitedly in line for a copy of their game, and one witness said that the queue in ASDA stretched across the large supermarket.
Canterbury high street was seen to be rather busy during the launch, with the queue at Game stretching out across the street with fans waiting excitedly in line for a copy of their game, and one witness said that the queue in ASDA stretched across the large supermarket.
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